
We still don’t have a proper name for action RPGs that take inspiration - primarily - from the work of storied Japanese studio, FromSoftware. We have a shorthand for them; Soulslikes, and the term generally refers to a core set of principles. Soulslike RPGs typically have a form of challenging gameplay. Sometimes that’s achieved through limiting, stamina-based combat, but it could also take the form of a tight parry/dodge window, or animation-led combat that requires planning and punish mind...
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